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		<title>TinyFugue for Windows &amp; Mac - News</title>
		<link>http://www.druware.com/tf/</link>
		<description></description>
		<language>en</language>
		<lastBuildDate>Mon, 06 Apr 2009 11:44:09 -0500</lastBuildDate>
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			<title>Restarting Old Workt</title>
			<link>http://www.druware.com/tf/index.html#0406200901</link>
			<description>
				&lt;p&gt;It has been two years since we stopped maintaining the windows port 
				externally.  Interest was low, and we mistakenly believed that the 
				massive adoption of the MMORPG had effectively ended the need for 
				TinyFugue on Windows and the Mac.  The last few months have seen a 
				resurgence in interest like we have not seen in years.  Because of 
				that interest.  We have brought back the TinyFugue ports.&lt;/p&gt;	
				
				&lt;p&gt;As should be obvious by what is seen here, this is not going to be an 
				overnight process.  Most of the old code is still in our source code 
				repository, but the Windows landscape has changed alot since we were 
				last building this on a regular basis.  Those changes alone make some of 
				what was done before irrelevant, or broken.&lt;/p&gt;
				
				&lt;p&gt;It does not help that internally, we have not been actively playing 
				the game we maintain.  That has further allowed things to languish.  Like
				many other MUD administrators, we have seen a massive revitalisation of 
				the old game with the tightened economy.  Which has also encouraged us 
				to be back on the game, so things come full circle.  In addition to the 
				needs of our customers, we have our own needs to fulfill.&lt;/p&gt;

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			<pubDate>Mon, 06 Apr 2009 11:44:09 -0500</pubDate>
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