TinyFugue for Mac & Windows

TinyFugue, aka "tf", is a flexible, screen-oriented MUD client, for use with any type of MUD. TinyFugue is one of the most popular and powerful mud clients

Originally developed by Ken Keys, it compiles on virtually every UNIX, and most Unix-like environments. Unfortunately, the very thought of compiling anything scares many users of other environments. We here at Druware do not have that fear and feel that by providing both the tweaks needed to build a TinyFugue distribution and binary installers, we can expand the acceptance of TinyFugue.

Our builds of the 5.x versions of TinyFugue are lightly tweaked to feel more at home in their platforms. On Windows, for example, we no longer rely on external environment variables that must be tweaked to get everything working. The upcoming Mac versions will offer a tidy little application bundle that can be easily moved, and does not require knowledge of the Command Prompt or Terminal. In the future, we hope to improve the native feel of the applications even further...

Though this is a free software project, and we provide these binaries free of charge there is a cost in terms of time and resources that we do have to cover. Like most developers we do enjoy the ability to use our hobbies as our jobs. Unfortunately, the most rewarding work is the work we do for the community, not necessarily what pays the best. With that in mind, there is no required cost to you use TinyFugue, but if you find that you enjoy the fruits of the labor, donations are welcomed, as they go to putting food on the table, and computers on the desks.


History

5.0b8 - 04/06/2009 - Republished a Windows Release

After a two year hiatus, this is a build to bring TF for Windows up to a current Cygwin dll, as well as the currently published TF5.0 beta 8.



News

04/06/2009 - Restarting Old Work

It has been two years since we stopped maintaining the windows port externally. Interest was low, and we mistakenly believed that the massive adoption of the MMORPG had effectively ended the need for TinyFugue on Windows and the Mac. The last few months have seen a resurgence in interest like we have not seen in years. Because of that interest. We have brought back the TinyFugue ports.

As should be obvious by what is seen here, this is not going to be an overnight process. Most of the old code is still in our source code repository, but the Windows landscape has changed alot since we were last building this on a regular basis. Those changes alone make some of what was done before irrelevant, or broken.

It does not help that internally, we have not been actively playing the game we maintain. That has further allowed things to languish. Like many other MUD administrators, we have seen a massive revitalisation of the old game with the tightened economy. Which has also encouraged us to be back on the game, so things come full circle. In addition to the needs of our customers, we have our own needs to fulfill.

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